For the past couple of weeks we have turbo-charged our coding and really challenged ourselves into programming our own games using Gamefroot. We have been posting our progress on our blogs to get feedback to work on before going on to the next segment or challenge. It was interesting to read as some people said some of the games were too challenging - that led to a great discussion about if they were too easy would you play them? Some of us decided we wanted our games to be challenging to teach people about perseverance. They did this by choosing not to act on some of the advice about offering 'lives' - if you failed the attempt, you just have to start again.
Our task was to make sure our 'player' stayed on the screen and did not fall off. We also had to make our 'player' move forwards, backwards, up and down. Some people extended themselves by adding immovable objects, levels and sound. You can read about how we did this by reading our individual blogs.
Check out these games and leave some positive feedback for the learner.
Kia ora Room 1,
ReplyDeleteI hope you enjoyed using Gamefroot. I certainly have enjoyed using it and teaching classes how to use it.
One of the things I really like is having media to use that makes it look like a game from Aotearoa.
My next goal for Gamefroot is to create my own character in Piskel. DO you remember using that earlier this year? How many of you think you could create a character and add it to your game?
Congratulations to James, Kylah, Michael and Jakob who entered the competition. You could go and play their games on their blog and leave a comment.
from Mrs Torrie
Hi Room 1
ReplyDeleteMy name is Ariana from Owairaka primary,
I really like camille and Jacob's blog
It sounds Really cool